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Character Responses


Gore in FEROCIOUS
When I first came across Ferocious the focus on response immediately caught my interest. Seemed like the combat took place in nicely responsive environments and the response on the enemies for the hits looked quite interesting as well. Playing the released game now, the destruction seems to leave a lot to be desired, but the gore side does have quite a lot going for it, so let's get right into it. Body damage First up - dismemberment is very much in. With 2 points of amputati


Gore Impressions - Dying Light: The Beast
The new Dying Light is upon us and here are some thoughts on the response on the receiving end. I've been using mods while playing this, that I consider to be pretty much QOL necessities. RGB's Infinite Weapon Duriability - yes, weapons breaking are a realistic mechanic, but frankly I've always found that to be an annoyance in this sort of a game. Vaxis's Gore Mod (1.4 ) - what it does is just get everything to stick around longer. The blood for ~5 minutes, and the bodies w
Destruction and vehicle damage


Ship damage in Sea Power : Naval Combat in the Missile Age
A review of the ship and aircraft damage in Sea Power : Naval Combat in the Missile Age


Destruction in Call to Arms: Panzer Elite
I've played and enjoyed Ostfront and MoW: Assault Squad 2 quite a lot, so I've been very curious about the tank game spinoff in the series. In this post we'll have a look at the destruction in the game. Building damage The good news are, as far as I saw, except from one church building - all are going to be destructible. And the destruction system is going to be similar to what we're familiar with in the previous games. You have variations mapped out throughout the building,


Wreckreation - Car Damage Overview
Whenever a new car game releases, the immediate thing that comes to my mind is - what happens when things go wrong and there's a crash. And today's review we'll be looking at the recently released Wreckreation. When it comes to deformation - it isn't dynamic. After inspecting several crashes you will end up noticing cars deform the same way, and at times you will see intact car parts right next to heavily damaged ones. It will however deliver very noticeable feedback in the c
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